Software engineer and artist with a passion for video game creation, game design and creating memorable experiences that make people smile.
I have taken a gap year to create my own video game studio called Callisto Games and create my first commercial game Hungry Ghosts. The goal of the studio is to make innovative and artistic games accessible to all kinds of players, all over the world.
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Hungry Ghosts is a hand drawn strategy game where players defend from waves of ghosts using various desserts and drinks. Beat a series of procedurally generated levels with stronger ghosts each time to beat the final boss and win the game !
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Artworks, concept arts and game concepts :
Currently a software engineering student at ISEP, a leading IT engineering school (grande école) consistently ranked in the top 5 based in Paris. I led various IT projects and completed an internship in a leading embedded systems IT company.
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Hello there ! I'm Anthony, a software engineer passionate about video game creation and bringing joy to all kinds of players, casual or hardcore, all across the world !
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